Copyrights and Trademarks
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Introducing DirectX 3
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DirectDraw
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DirectSound
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DirectPlay
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Direct3D
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Direct3D Overview
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Retained-Mode Overview
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Immediate-Mode Overview
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Retained-Mode Reference
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Immediate-Mode Reference
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Macros
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Callback Functions
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IDirect3D
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IDirect3DDevice
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IDirect3DExecuteBuffer
IDirect3DExecuteBuffer
IDirect3DExecuteBuffer::GetExecuteData
IDirect3DExecuteBuffer::Initialize
IDirect3DExecuteBuffer::Lock
IDirect3DExecuteBuffer::Optimize
IDirect3DExecuteBuffer::SetExecuteData
IDirect3DExecuteBuffer::Unlock
IDirect3DExecuteBuffer::Validate
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IDirect3DLight
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IDirect3DMaterial
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IDirect3DTexture
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IDirect3DViewport
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Structures
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Enumerated Types
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Other Types
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DirectInput
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DirectSetup
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AutoPlay
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Glossary