• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▶Immediate-Mode Overview
    • ▶Retained-Mode Reference
    • ▼Immediate-Mode Reference
      • ▶Macros
      • ▶Callback Functions
      • ▶IDirect3D
      • ▶IDirect3DDevice
      • ▶IDirect3DExecuteBuffer
      • ▶IDirect3DLight
      • ▶IDirect3DMaterial
      • ▶IDirect3DTexture
      • ▶IDirect3DViewport
      • ▼Structures
        • D3DBRANCH
        • D3DCOLORVALUE
        • D3DDEVICEDESC
        • D3DEXECUTEBUFFERDESC
        • D3DEXECUTEDATA
        • D3DFINDDEVICERESULT
        • D3DFINDDEVICESEARCH
        • D3DHVERTEX
        • D3DINSTRUCTION
        • D3DLIGHT
        • D3DLIGHTDATA
        • D3DLIGHTINGCAPS
        • D3DLIGHTINGELEMENT
        • D3DLINE
        • D3DLINEPATTERN
        • D3DLVERTEX
        • D3DMATERIAL
        • D3DMATRIX
        • D3DMATRIXLOAD
        • D3DMATRIXMULTIPLY
        • D3DPICKRECORD
        • D3DPOINT
        • D3DPRIMCAPS
        • D3DPROCESSVERTICES
        • D3DRECT
        • D3DSPAN
        • D3DSTATE
        • D3DSTATS
        • D3DSTATUS
        • D3DTEXTURELOAD
        • D3DTLVERTEX
        • D3DTRANSFORMCAPS
        • D3DTRANSFORMDATA
        • D3DTRIANGLE
        • D3DVECTOR
        • D3DVERTEX
        • D3DVIEWPORT
      • ▶Enumerated Types
      • ▶Other Types
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary