Legal Information
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Introducing DirectX 5
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DirectX Foundation
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DirectDraw
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DirectSound
DirectSound
About DirectSound
Why Use DirectSound?
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DirectSound Architecture
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DirectSound Essentials
DirectSound Essentials
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DirectSound Devices
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DirectSound Buffers
DirectSound Buffers
Buffer Basics
Static and Streaming Sound Buffers
Creating Secondary Buffers
Buffer Control Options
Access to the Primary Buffer
Playing Sounds
Playback Controls
Current Play and Write Positions
Play Buffer Notification
Mixing Sounds
Custom Mixers
Buffer Management
Compressed Wave Formats
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DirectSound in 3-D
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DirectSound 3-D Buffers
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DirectSound 3-D Listeners
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DirectSoundCapture
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Optimizing DirectSound Performance
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Using Wave Files
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DirectSound Tutorials
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DirectSound Reference
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Direct3D Immediate Mode
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DirectInput
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DirectSetup
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AutoPlay
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Glossary
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DirectX Media