• Legal Information
  • ▶Introducing DirectX 5
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▶DirectPlay
    • ▼Direct3D Retained-Mode
      • ▼Direct3D Retained-Mode Overview
        • About Retained Mode
        • ▶Getting Started
        • ▶Direct3D Retained-Mode Architecture
        • ▼Direct3D Retained-Mode Tutorial
          • Direct3D Retained-Mode Tutorial
          • ▶Making the Helworld Sample
          • ▶Windows Setup and Initialization
          • ▼Enumerating Device Drivers
            • Enumerating Device Drivers
            • The EnumDrivers Function
            • The enumDeviceFunc Callback Function
            • The BPPToDDBD Helper Function
          • ▶Setting up the 3-D Environment
          • ▶Creating the Scene
      • ▶Direct3D Retained Mode: Reference
      • ▶DirectX File Format