• Legal Information
  • ▶Introducing DirectX 5
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▶DirectPlay
    • ▼Direct3D Retained-Mode
      • ▼Direct3D Retained-Mode Overview
        • About Retained Mode
        • ▶Getting Started
        • ▶Direct3D Retained-Mode Architecture
        • ▼Direct3D Retained-Mode Tutorial
          • Direct3D Retained-Mode Tutorial
          • ▶Making the Helworld Sample
          • ▶Windows Setup and Initialization
          • ▶Enumerating Device Drivers
          • ▼Setting up the 3-D Environment
            • Setting up the 3-D Environment
            • Creating the Device and Viewport
            • Setting the Render State
            • The Rendering Loop
          • ▶Creating the Scene
      • ▶Direct3D Retained Mode: Reference
      • ▶DirectX File Format