• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▼Appendix
      • ▼Direct3D Retained Mode
        • About Retained Mode
        • ▶Getting Started
        • ▶Technical Background
        • ▶Architecture
        • ▼Overviews
          • Interface Hierarchy Chart
          • ▶Interface Changes
          • Eliminating Redundant State Changes
          • ▶Frames
          • ▶Interpolators
          • ▶Lights
          • ▶Output Devices
          • ▶Textures
          • ▼Viewports
            • Camera
            • Viewing Frustum
            • Transformations
            • Picking
          • ▶Wraps
        • ▶Tutorial
        • ▶C++/COM Reference
        • ▶Visual Basic Reference
        • ▶Samples Introduction
        • ▶DirectX File Format
        • Glossary