• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▼DirectMusic
      • About DirectMusic
      • Why Use DirectMusic?
      • ▶DirectMusic Architecture
      • ▶DirectMusic Essentials
      • ▶DirectMusic Tutorials
      • ▼DirectMusic Reference
        • ▼DirectMusic C/C++ Reference
          • ▶Interfaces
          • ▶Messages
          • ▶Structures
          • ▼File Structures
            • DMUS_IO_BAND_ITEM_HEADER
            • DMUS_IO_BAND_TRACK_HEADER
            • DMUS_IO_CHORD
            • DMUS_IO_CHORDENTRY
            • DMUS_IO_CHORDMAP
            • DMUS_IO_CHORDMAP_SIGNPOST
            • DMUS_IO_CHORDMAP_SUBCHORD
            • DMUS_IO_COMMAND
            • DMUS_IO_CURVE_ITEM
            • DMUS_IO_INSTRUMENT
            • DMUS_IO_MOTIFSETTINGS
            • DMUS_IO_MUTE
            • DMUS_IO_NEXTCHORD
            • DMUS_IO_PARTREF
            • DMUS_IO_PATTERN
            • DMUS_IO_REFERENCE
            • DMUS_IO_SEGMENT_HEADER
            • DMUS_IO_SEQ_ITEM
            • DMUS_IO_SIGNPOST
            • DMUS_IO_STYLE
            • DMUS_IO_STYLECURVE
            • DMUS_IO_STYLENOTE
            • DMUS_IO_STYLEPART
            • DMUS_IO_SUBCHORD
            • DMUS_IO_SYSEX_ITEM
            • DMUS_IO_TEMPO_ITEM
            • DMUS_IO_TIMESIG
            • DMUS_IO_TIMESIGNATURE_ITEM
            • DMUS_IO_TOOL_HEADER
            • DMUS_IO_TRACK_HEADER
            • DMUS_IO_VERSION
          • ▶DLS Structures
          • ▶Enumerated Types
          • Return Values
        • ▶DirectMusic Visual Basic Reference
      • ▶DirectMusic Samples
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix