• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▼DirectMusic
      • About DirectMusic
      • Why Use DirectMusic?
      • ▶DirectMusic Architecture
      • ▶DirectMusic Essentials
      • ▶DirectMusic Tutorials
      • ▼DirectMusic Reference
        • ▼DirectMusic C/C++ Reference
          • ▶Interfaces
          • ▶Messages
          • ▶Structures
          • ▶File Structures
          • ▶DLS Structures
          • ▼Enumerated Types
            • DMUS_CLOCKTYPE
            • DMUS_COMMANDT_TYPES
            • DMUS_COMPOSEF_FLAGS
            • DMUS_NOTEF_FLAGS
            • DMUS_PLAYMODE_FLAGS
            • DMUS_PMSGF_FLAGS
            • DMUS_PMSGT_TYPES
            • DMUS_SEGF_FLAGS
            • DMUS_SHAPET_TYPES
            • DMUS_TIME_RESOLVE_FLAGS
            • DMUS_TRACKF_FLAGS
          • Return Values
        • ▶DirectMusic Visual Basic Reference
      • ▶DirectMusic Samples
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix