• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▼DirectSound
      • About DirectSound
      • Why Use DirectSound?
      • ▶DirectSound Architecture
      • ▶DirectSound Essentials
      • ▶DirectSound Tutorials
      • ▼DirectSound Reference
        • ▼DirectSound C/C++ Reference
          • ▼Interfaces
            • ▶IDirectSound
            • ▶IDirectSound3DBuffer
            • ▼IDirectSound3DListener
              • IDirectSound3DListener::CommitDeferredSettings
              • IDirectSound3DListener::GetAllParameters
              • IDirectSound3DListener::GetDistanceFactor
              • IDirectSound3DListener::GetDopplerFactor
              • IDirectSound3DListener::GetOrientation
              • IDirectSound3DListener::GetPosition
              • IDirectSound3DListener::GetRolloffFactor
              • IDirectSound3DListener::GetVelocity
              • IDirectSound3DListener::SetAllParameters
              • IDirectSound3DListener::SetDistanceFactor
              • IDirectSound3DListener::SetDopplerFactor
              • IDirectSound3DListener::SetOrientation
              • IDirectSound3DListener::SetPosition
              • IDirectSound3DListener::SetRolloffFactor
              • IDirectSound3DListener::SetVelocity
            • ▶IDirectSoundBuffer
            • ▶IDirectSoundCapture
            • ▶IDirectSoundCaptureBuffer
            • ▶IDirectSoundNotify
            • ▶IKsPropertySet
          • ▶Functions
          • ▶Callback Function
          • ▶Structures
          • Return Values
        • ▶DirectSound Visual Basic Reference
      • ▶DirectSound Tools and Samples
    • ▶Glossary
    • ▶Appendix