▼
Microsoft DirectX 7.0
Legal Information
▶
Introducing DirectX Foundation
▶
Direct3D
▶
DirectDraw
▶
DirectInput
▶
DirectMusic
▶
DirectPlay
▶
DirectSetup
▼
DirectSound
About DirectSound
Why Use DirectSound?
▶
DirectSound Architecture
▶
DirectSound Essentials
▶
DirectSound Tutorials
▼
DirectSound Reference
▼
DirectSound C/C++ Reference
▼
Interfaces
▶
IDirectSound
▶
IDirectSound3DBuffer
▼
IDirectSound3DListener
IDirectSound3DListener::CommitDeferredSettings
IDirectSound3DListener::GetAllParameters
IDirectSound3DListener::GetDistanceFactor
IDirectSound3DListener::GetDopplerFactor
IDirectSound3DListener::GetOrientation
IDirectSound3DListener::GetPosition
IDirectSound3DListener::GetRolloffFactor
IDirectSound3DListener::GetVelocity
IDirectSound3DListener::SetAllParameters
IDirectSound3DListener::SetDistanceFactor
IDirectSound3DListener::SetDopplerFactor
IDirectSound3DListener::SetOrientation
IDirectSound3DListener::SetPosition
IDirectSound3DListener::SetRolloffFactor
IDirectSound3DListener::SetVelocity
▶
IDirectSoundBuffer
▶
IDirectSoundCapture
▶
IDirectSoundCaptureBuffer
▶
IDirectSoundNotify
▶
IKsPropertySet
▶
Functions
▶
Callback Function
▶
Structures
Return Values
▶
DirectSound Visual Basic Reference
▶
DirectSound Tools and Samples
▶
Glossary
▶
Appendix