• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▼DirectSound
      • About DirectSound
      • Why Use DirectSound?
      • ▶DirectSound Architecture
      • ▶DirectSound Essentials
      • ▶DirectSound Tutorials
      • ▼DirectSound Reference
        • ▶DirectSound C/C++ Reference
        • ▼DirectSound Visual Basic Reference
          • ▼Classes
            • ▶DirectSound
            • ▼DirectSound3DBuffer
              • DirectSound3DBuffer.GetAllParameters
              • DirectSound3DBuffer.GetConeAngles
              • DirectSound3DBuffer.GetConeOrientation
              • DirectSound3DBuffer.GetConeOutsideVolume
              • DirectSound3DBuffer.GetDirectSound3DListener
              • DirectSound3DBuffer.GetDirectSoundBuffer
              • DirectSound3DBuffer.GetMaxDistance
              • DirectSound3DBuffer.GetMinDistance
              • DirectSound3DBuffer.GetMode
              • DirectSound3DBuffer.GetPosition
              • DirectSound3DBuffer.GetVelocity
              • DirectSound3DBuffer.SetAllParameters
              • DirectSound3DBuffer.SetConeAngles
              • DirectSound3DBuffer.SetConeOrientation
              • DirectSound3DBuffer.SetConeOutsideVolume
              • DirectSound3DBuffer.SetMaxDistance
              • DirectSound3DBuffer.SetMinDistance
              • DirectSound3DBuffer.SetMode
              • DirectSound3DBuffer.SetPosition
              • DirectSound3DBuffer.SetVelocity
            • ▶DirectSound3DListener
            • ▶DirectSoundBuffer
            • ▶DirectSoundCapture
            • ▶DirectSoundCaptureBuffer
            • ▶DirectSoundEnum
            • DirectSound Global Methods
          • ▶Types
          • ▶Enumerations
          • Error Codes
      • ▶DirectSound Tools and Samples
    • ▶Glossary
    • ▶Appendix