• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▼DirectX Graphics
      • What's New in DirectX Graphics
      • ▼Programmers Guide
        • ▼Getting Started with Direct3D
          • ▶Direct3D Architecture
          • ▼DirectX Graphics C/C++ Tutorials
            • ▶Tutorial 1: Creating a Device
            • ▶Tutorial 2: Rendering Vertices
            • ▶Tutorial 3: Using Matrices
            • ▶Tutorial 4: Creating and Using Lights
            • ▶Tutorial 5: Using Texture Maps
            • ▼Tutorial 6: Using Meshes
              • Step 1: Loading a Mesh Object
              • Step 2: Rendering a Mesh Object
              • Step 3: Unloading a Mesh Object
        • ▶Using Direct3D
        • ▶Programmable Pipeline
        • ▶Advanced Topics
        • ▶Samples
        • ▶Direct3D Appendix
      • ▶Reference
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary