• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▼DirectX Graphics
      • What's New in DirectX Graphics
      • ▼Programmers Guide
        • ▶Getting Started with Direct3D
        • ▶Using Direct3D
        • ▼Programmable Pipeline
          • ▼Vertex Shaders
            • Create a Vertex Shader
            • Shader2 - Apply vertex colors
            • Shader3 - Apply a texture map
            • Shader4 - Apply a texture map with lighting
          • ▶Pixel Shaders
          • ▶Effects
        • ▶Advanced Topics
        • ▶Samples
        • ▶Direct3D Appendix
      • ▶Reference
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary