• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▶DirectInput
    • ▼DirectPlay
      • What's New in DirectPlay
      • ▶Introduction to DirectPlay
      • ▶Understanding DirectPlay
      • ▶Using DirectPlay
      • ▶DirectPlay C++ Tutorials
      • ▶DirectPlay C++ Samples
      • ▼DirectPlay C/C++ Reference
        • ▼Interfaces
          • ▶IDirectPlay8Peer
          • ▶IDirectPlay8Client
          • ▶IDirectPlay8Server
          • ▼IDirectPlayVoiceClient
            • IDirectPlayVoiceClient::Connect
            • IDirectPlayVoiceClient::Create3DSoundBuffer
            • IDirectPlayVoiceClient::Delete3DSoundBuffer
            • IDirectPlayVoiceClient::Disconnect
            • IDirectPlayVoiceClient::GetCaps
            • IDirectPlayVoiceClient::GetClientConfig
            • IDirectPlayVoiceClient::GetCompressionTypes
            • IDirectPlayVoiceClient::GetSessionDesc
            • IDirectPlayVoiceClient::GetSoundDeviceConfig
            • IDirectPlayVoiceClient::GetTransmitTargets
            • IDirectPlayVoiceClient::Initialize
            • IDirectPlayVoiceClient::SetClientConfig
            • IDirectPlayVoiceClient::SetNotifyMask
            • IDirectPlayVoiceClient::SetTransmitTargets
          • ▶IDirectPlayVoiceServer
          • ▶IDirectPlayVoiceTest
          • ▶IDirectPlay8LobbyClient
          • ▶IDirectPlay8LobbiedApplication
          • ▶IDirectPlay8Address
          • ▶IDirectPlay8AddressIP
        • ▶Functions
        • ▶Callback Functions
        • ▶System Messages
        • ▶Structures
        • Return Values
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary