• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▶DirectInput
    • ▼DirectPlay
      • What's New in DirectPlay
      • ▶Introduction to DirectPlay
      • ▶Understanding DirectPlay
      • ▶Using DirectPlay
      • ▶DirectPlay C++ Tutorials
      • ▶DirectPlay C++ Samples
      • ▼DirectPlay C/C++ Reference
        • ▼Interfaces
          • ▶IDirectPlay8Peer
          • ▶IDirectPlay8Client
          • ▶IDirectPlay8Server
          • ▶IDirectPlayVoiceClient
          • ▶IDirectPlayVoiceServer
          • ▶IDirectPlayVoiceTest
          • ▶IDirectPlay8LobbyClient
          • ▶IDirectPlay8LobbiedApplication
          • ▼IDirectPlay8Address
            • IDirectPlay8Address::BuildFromURLW
            • IDirectPlay8Address::BuildFromURLA
            • IDirectPlay8Address::Duplicate
            • IDirectPlay8Address::SetEqual
            • IDirectPlay8Address::IsEqual
            • IDirectPlay8Address::Clear
            • IDirectPlay8Address::GetURLW
            • IDirectPlay8Address::GetURLA
            • IDirectPlay8Address::GetSP
            • IDirectPlay8Address::GetUserData
            • IDirectPlay8Address::SetSP
            • IDirectPlay8Address::SetUserData
            • IDirectPlay8Address::GetNumComponents
            • IDirectPlay8Address::GetComponentByName
            • IDirectPlay8Address::GetComponentByIndex
            • IDirectPlay8Address::AddComponent
            • IDirectPlay8Address::GetDevice
            • IDirectPlay8Address::SetDevice
            • IDirectPlay8Address::BuildFromDPADDRESS
          • ▶IDirectPlay8AddressIP
        • ▶Functions
        • ▶Callback Functions
        • ▶System Messages
        • ▶Structures
        • Return Values
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary