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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Video Control C++ Reference
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Video Control Objects (C++)
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Video Control Interfaces
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IBroadcastEvent Interface
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IMSVidAnalogTuner Interface
IMSVidAnalogTuner::ChannelAvailable
IMSVidAnalogTuner::get_AudioFrequency
IMSVidAnalogTuner::get_Channel
IMSVidAnalogTuner::get_CountryCode
IMSVidAnalogTuner::get_SAP
IMSVidAnalogTuner::get_VideoFrequency
IMSVidAnalogTuner::put_Channel
IMSVidAnalogTuner::put_CountryCode
IMSVidAnalogTuner::put_SAP
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IMSVidAudioRenderer Interface
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IMSVidAudioRendererDevices Interface
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IMSVidCAGSeg Interface
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IMSVidClosedCaptioning Interface
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IMSVidCtl Interface
IMSVidDataServices Interface
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IMSVidDevice Interface
IMSVidFeature Interface
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IMSVidFeatures Interface
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IMSVidGraphSegmentContainer Interface
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IMSVidInputDevice Interface
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IMSVidInputDevices Interface
IMSVidOutputDevice Interface
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IMSVidOutputDevices Interface
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IMSVidRect Interface
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IMSVidTuner Interface
IMSVidVideoInputDevice Interface
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IMSVidVideoRenderer Interface
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IMSVidVideoRendererDevices Interface
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Video Control Event Interfaces
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Video Control Enumerations
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Guide Store C++ Reference
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Conditional Access C++ Reference
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Microsoft Unified Tuning Model C++ Reference
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Transport Information Interfaces
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BDA Filter Interfaces
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary