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DirectX 8.1 (Visual Basic)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
What's New in DirectX Graphics
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Programmers Guide
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Reference
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Direct3D Visual Basic Reference
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Direct3DX Visual Basic Reference
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Classes
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D3DX8
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D3DXBaseMesh
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D3DXBuffer
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D3DXFont
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D3DXMesh
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D3DXPMesh
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D3DXRenderToSurface
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D3DXSkinMesh
D3DXSkinMesh.ConvertToBlendedMesh
D3DXSkinMesh.ConvertToIndexedBlendedMesh
D3DXSkinMesh.GenerateSkinnedMesh
D3DXSkinMesh.GetBoneInfluence
D3DXSkinMesh.GetDeclaration
D3DXSkinMesh.GetDevice
D3DXSkinMesh.GetFVF
D3DXSkinMesh.GetIndexBuffer
D3DXSkinMesh.GetMaxFaceInfluences
D3DXSkinMesh.GetMaxVertexInfluences
D3DXSkinMesh.GetNumBoneInfluences
D3DXSkinMesh.GetNumBones
D3DXSkinMesh.GetNumFaces
D3DXSkinMesh.GetNumVertices
D3DXSkinMesh.GetOriginalMesh
D3DXSkinMesh.GetOptions
D3DXSkinMesh.GetVertexBuffer
D3DXSkinMesh.LockAttributeBuffer
D3DXSkinMesh.LockIndexBuffer
D3DXSkinMesh.LockVertexBuffer
D3DXSkinMesh.SetBoneInfluence
D3DXSkinMesh.UnlockAttributeBuffer
D3DXSkinMesh.UnlockIndexBuffer
D3DXSkinMesh.UnlockVertexBuffer
D3DXSkinMesh.UpdateSkinnedMesh
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D3DXSPMesh
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D3DXSprite
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Functions
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Types
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Enumerations
Error Codes
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Vertex Shader Reference
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Pixel Shader Reference
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X File Visual Basic Reference
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DirectX Audio
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DirectInput
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DirectPlay
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DirectSetup
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Glossary