Microsoft Developer Network
▶
Highlights
▶
Technical Articles
▶
Sample Code
▶
Resource and Strategy
▶
Knowledge Base and Bug Lists
▼
Books and Magazine Articles
▼
Programming Windows 3.0 (Petzold)
Preface
▶
PART 1 GETTING STARTED
▶
PART 2 READING INPUT
▼
PART 3 USING RESOURCES
PART 3 USING RESOURCES
▶
Chapter 7 Memory Management
▶
Chapter 8 Icons, Cursors, Bitmaps, and Strings
▼
Chapter 9 Menus and Accelerators
Chapter 9 Menus and Accelerators
▼
MENUS
MENUS
Menu Structure
The Menu Template
Referencing the Menu in Your Program
Menus and Messages
A Sample Program
Menu Etiquette
Defining a Menu the Hard Way
A Third Approach to Defining Menus
Floating Popup Menus
Using the System Menu
Changing the Menu
Other Menu Commands
An Unorthodox Approach to Menus
▶
USING BITMAPS IN MENUS
▶
KEYBOARD ACCELERATORS
▶
Chapter 10 Dialog Boxes
▶
PART 4 THE GRAPHICS DEVICE INTERFACE
▶
PART 5 DATA EXCHANGE AND LINKS
▶
Advanced MS-DOS Programming
▶
MS-DOS Programmer's Reference
▶
MS Systems Journal
▶
Product Documentation
▶
Unsupported Tools & Utilities