Microsoft Developer Network
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Highlights
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Technical Articles
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Sample Code
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Resource and Strategy
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Knowledge Base and Bug Lists
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Books and Magazine Articles
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Programming Windows 3.0 (Petzold)
Preface
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PART 1 GETTING STARTED
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PART 2 READING INPUT
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PART 3 USING RESOURCES
PART 3 USING RESOURCES
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Chapter 7 Memory Management
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Chapter 8 Icons, Cursors, Bitmaps, and Strings
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Chapter 9 Menus and Accelerators
Chapter 9 Menus and Accelerators
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MENUS
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USING BITMAPS IN MENUS
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KEYBOARD ACCELERATORS
KEYBOARD ACCELERATORS
Why You Should Use Keyboard Accelerators
Some Rules on Assigning Accelerators
The Accelerator Table
Loading the Accelerator Table
Translating the Keystrokes
Receiving the Accelerator Messages
POPPAD with a Menu and Accelerators
Enabling Menu Items
Processing the Menu Options
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Chapter 10 Dialog Boxes
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PART 4 THE GRAPHICS DEVICE INTERFACE
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PART 5 DATA EXCHANGE AND LINKS
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Advanced MS-DOS Programming
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MS-DOS Programmer's Reference
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MS Systems Journal
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Product Documentation
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Unsupported Tools & Utilities