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    • ▼Programming Windows 3.0 (Petzold)
      • Preface
      • ▶PART 1 GETTING STARTED
      • ▶PART 2 READING INPUT
      • ▶PART 3 USING RESOURCES
      • ▼PART 4 THE GRAPHICS DEVICE INTERFACE
        • PART 4 THE GRAPHICS DEVICE INTERFACE
        • ▼Chapter 11 An Introduction to GDI
          • Chapter 11 An Introduction to GDI
          • THE GDI PHILOSOPHY
          • ▶THE DEVICE CONTEXT
          • ▼THE MAPPING MODE
            • THE MAPPING MODE
            • Device Coordinates and Logical Coordinates
            • The Device Coordinate Systems
            • The Viewport and the Window
            • Working with MM_TEXT
            • The
            • The
            • The WHATSIZE Program
        • ▶Chapter 12 Drawing Graphics
        • ▶Chapter 13 Bits, Blts, and Metafiles
        • ▶Chapter 14 Text and Fonts
        • ▶Chapter 15 Using the Printer
      • ▶PART 5 DATA EXCHANGE AND LINKS
    • ▶Advanced MS-DOS Programming
    • ▶MS-DOS Programmer's Reference
    • ▶MS Systems Journal
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