• ▼MSDN Library - April 2000
    • ▶Welcome to the MSDN Library
    • ▶Visual Studio 6.0 Documentation
    • ▶Office Developer Documentation
    • ▶Windows CE Documentation
    • ▶Platform SDK
    • ▶SDK Documentation
    • ▶DDK Documentation
    • ▶Windows Resource Kits
    • ▶Knowledge Base
    • ▼Technical Articles
      • About Technical Articles
      • ▶Component Object Model
      • ▶Data Access
      • ▶Database and Messaging Services
      • ▶Enterprise Development
      • ▶Web Development
      • ▼Multimedia
        • Developing for the Microsoft SideWinder 3D Pro
        • Developing for the Microsoft SideWinder Game Pad
        • Digital Video Camcorder Support in Windows 98 and Windows 2000
        • Improving the Performance of Windows 95 Games
        • Moving Your Game to Windows, Part I: Tools, Game Loop, Keyboard Input, and Timing
        • Moving Your Game to Windows, Part II: Mouse and Joystick Input
        • Moving Your Game to Windows, Part III: Sound, Graphics, Installation, and Documentation
        • ▼DirectX
          • DirectX Technical Articles
          • Microsoft DirectX Developer FAQ
          • ▶Direct3D
          • ▼DirectDraw
            • Basics of DirectDraw Game Programming
            • Java Does DirectDraw
            • Mixing 2-D DirectDraw Objects with Direct3D
          • ▶DirectInput
          • ▶DirectPlay
          • ▶DirectMusic
          • ▶DirectSound
        • ▶GDI
        • ▶Open GL
      • ▶Microsoft Office
      • ▶Visual Tools
      • ▶Windows Platform
    • ▶Backgrounders
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