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  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▼DirectPlay
    • What's New in DirectPlay
    • ▶Basic Concepts in DirectPlay
    • Architect Your DirectPlay Application
    • ▶Peer-to-Peer Sessions
    • ▼Client/Server Sessions
      • Initiating a Client/Server Session
      • Selecting a Service Provider for a Client
      • Selecting a Client/Server Host
      • Connecting to a Client/Server Session
      • Managing a Client/Server Session
      • Handling Client/Server Messages
      • Normal Client/Server Game Play
      • Leaving a Client/Server Session
      • Terminating a Client/Server Session
    • ▶DirectPlay Lobby
    • ▶DirectPlay Voice
    • ▶DirectPlay for Pocket PC 2002
    • ▶Advanced Topics in DirectPlay
    • ▶DirectPlay C/C++ Tutorials
    • ▶DirectPlay C++ Samples
    • ▶DirectPlay C/C++ Reference