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  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▼DirectPlay
    • What's New in DirectPlay
    • ▶Basic Concepts in DirectPlay
    • Architect Your DirectPlay Application
    • ▶Peer-to-Peer Sessions
    • ▶Client/Server Sessions
    • ▶DirectPlay Lobby
    • ▶DirectPlay Voice
    • ▶DirectPlay for Pocket PC 2002
    • ▶Advanced Topics in DirectPlay
    • ▼DirectPlay C/C++ Tutorials
      • Tutorial 1: Creating a DirectPlay Object and Enumerating Service Providers
      • Tutorial 2: Hosting a Session
      • Tutorial 3: Enumerating Hosted Sessions
      • Tutorial 4: Connecting to a Session
      • Tutorial 5: Sending Messages to Other Peers
      • Tutorial 6: Handling Host Migration
      • Tutorial 7: Creating a Lobbyable Application
      • Tutorial 8: Direct Play Voice
      • Tutorial 9: Creating a DirectPlay Client/Server Session
      • Tutorial 10: DirectPlay Thread Pool
    • ▶DirectPlay C++ Samples
    • ▶DirectPlay C/C++ Reference