• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▼DirectPlay
    • What's New in DirectPlay
    • ▶Basic Concepts in DirectPlay
    • Architect Your DirectPlay Application
    • ▼Peer-to-Peer Sessions
      • Initiating a Peer-to-Peer Session
      • Enumerating Hosts
      • Selecting a Service Provider for a Peer-to-Peer Session
      • Selecting a Host for a Peer-to-Peer Session
      • Connecting to a Peer-to-Peer Session
      • Managing a Peer-to-Peer Session
      • ▶Handling DirectPlay Messaging
      • Host Migration
      • Normal Peer-to-Peer Game Play
      • Leaving a Peer-to-Peer Session
      • Terminating a Peer-to-Peer Session
    • ▶Client/Server Sessions
    • ▶DirectPlay Lobby
    • ▶DirectPlay Voice
    • ▶DirectPlay for Pocket PC 2002
    • ▶Advanced Topics in DirectPlay
    • ▶DirectPlay C/C++ Tutorials
    • ▶DirectPlay C++ Samples
    • ▶DirectPlay C/C++ Reference