Legal Information
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Introducing DirectX 5
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DirectX Foundation
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DirectDraw
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DirectSound
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Direct3D Immediate Mode
Direct3D Immediate Mode
About Direct3D Immediate Mode
Why Use Direct3D Immediate Mode?
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Getting Started with Immediate Mode
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Direct3D Immediate-Mode Architecture
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Direct3D Immediate-Mode Essentials
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Direct3D Execute-Buffer Tutorial
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Immediate-Mode Reference
Immediate-Mode Reference
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Interfaces
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D3D_OVERLOADS
D3D_OVERLOADS
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D3D_OVERLOADS Constructors
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D3D_OVERLOADS Operators
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D3D_OVERLOADS Helper Functions
D3D_OVERLOADS Helper Functions
CrossProduct
DotProduct
Magnitude
Max
Maximize
Min
Minimize
Normalize
SquareMagnitude
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Macros
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Callback Functions
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Structures
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Enumerated Types
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Other Types
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DirectInput
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DirectSetup
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AutoPlay
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Glossary
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DirectX Media