Legal Information
▶
Introducing DirectX 5
▶
DirectX Foundation
▼
DirectX Media
▶
DirectPlay
▼
Direct3D Retained-Mode
▶
Direct3D Retained-Mode Overview
▼
Direct3D Retained Mode: Reference
▼
Functions
Direct3DRMCreate
D3DRMColorGetAlpha
D3DRMColorGetBlue
D3DRMColorGetGreen
D3DRMColorGetRed
D3DRMCreateColorRGB
D3DRMCreateColorRGBA
D3DRMFREEFUNCTION
D3DRMMALLOCFUNCTION
D3DRMMatrixFromQuaternion
D3DRMQuaternionFromRotation
D3DRMQuaternionMultiply
D3DRMQuaternionSlerp
D3DRMREALLOCFUNCTION
D3DRMVectorAdd
D3DRMVectorCrossProduct
D3DRMVectorDotProduct
D3DRMVectorModulus
D3DRMVectorNormalize
D3DRMVectorRandom
D3DRMVectorReflect
D3DRMVectorRotate
D3DRMVectorScale
D3DRMVectorSubtract
▶
Callback Functions
▶
IDirect3DRM Array Interfaces
▶
IDirect3DRM
▶
IDirect3DRM2
▶
IDirect3DRMAnimation
▶
IDirect3DRMAnimationSet
▶
IDirect3DRMDevice
▶
IDirect3DRMDevice2
▶
IDirect3DRMFace
▶
IDirect3DRMFrame
▶
IDirect3DRMFrame2
▶
IDirect3DRMInterpolator
▶
IDirect3DRMLight
▶
IDirect3DRMMaterial
▶
IDirect3DRMMesh
▶
IDirect3DRMMeshBuilder
▶
IDirect3DRMMeshBuilder2
▶
IDirect3DRMObject
▶
IDirect3DRMProgressiveMesh
▶
IDirect3DRMShadow
▶
IDirect3DRMTexture
▶
IDirect3DRMTexture2
▶
IDirect3DRMUserVisual
▶
IDirect3DRMViewport
▶
IDirect3DRMWinDevice
▶
IDirect3DRMWrap
▶
Structures
▶
Enumerated Types
▶
Other Types
▶
DirectX File Format