• Legal Information
  • ▶Introducing DirectX 5
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▶DirectPlay
    • ▼Direct3D Retained-Mode
      • ▶Direct3D Retained-Mode Overview
      • ▼Direct3D Retained Mode: Reference
        • ▶Functions
        • ▶Callback Functions
        • ▶IDirect3DRM Array Interfaces
        • ▶IDirect3DRM
        • ▶IDirect3DRM2
        • ▶IDirect3DRMAnimation
        • ▶IDirect3DRMAnimationSet
        • ▶IDirect3DRMDevice
        • ▶IDirect3DRMDevice2
        • ▶IDirect3DRMFace
        • ▶IDirect3DRMFrame
        • ▶IDirect3DRMFrame2
        • ▶IDirect3DRMInterpolator
        • ▶IDirect3DRMLight
        • ▶IDirect3DRMMaterial
        • ▼IDirect3DRMMesh
          • IDirect3DRMMesh
          • IDirect3DRMMesh::AddGroup
          • IDirect3DRMMesh::GetBox
          • IDirect3DRMMesh::GetGroup
          • IDirect3DRMMesh::GetGroupColor
          • IDirect3DRMMesh::GetGroupCount
          • IDirect3DRMMesh::GetGroupMapping
          • IDirect3DRMMesh::GetGroupMaterial
          • IDirect3DRMMesh::GetGroupQuality
          • IDirect3DRMMesh::GetGroupTexture
          • IDirect3DRMMesh::GetVertices
          • IDirect3DRMMesh::Scale
          • IDirect3DRMMesh::SetGroupColor
          • IDirect3DRMMesh::SetGroupColorRGB
          • IDirect3DRMMesh::SetGroupMapping
          • IDirect3DRMMesh::SetGroupMaterial
          • IDirect3DRMMesh::SetGroupQuality
          • IDirect3DRMMesh::SetGroupTexture
          • IDirect3DRMMesh::SetVertices
          • IDirect3DRMMesh::Translate
        • ▶IDirect3DRMMeshBuilder
        • ▶IDirect3DRMMeshBuilder2
        • ▶IDirect3DRMObject
        • ▶IDirect3DRMProgressiveMesh
        • ▶IDirect3DRMShadow
        • ▶IDirect3DRMTexture
        • ▶IDirect3DRMTexture2
        • ▶IDirect3DRMUserVisual
        • ▶IDirect3DRMViewport
        • ▶IDirect3DRMWinDevice
        • ▶IDirect3DRMWrap
        • ▶Structures
        • ▶Enumerated Types
        • ▶Other Types
      • ▶DirectX File Format