• Legal Information
  • ▶Introducing DirectX 6.1
  • ▼DirectX Foundation
    • ▼DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▶DirectDraw Tutorials
      • ▼DirectDraw Reference
        • ▼Interfaces
          • ▶IDDVideoPortContainer
          • ▼IDirectDraw4
            • IDirectDraw4::Compact
            • IDirectDraw4::CreateClipper
            • IDirectDraw4::CreatePalette
            • IDirectDraw4::CreateSurface
            • IDirectDraw4::DuplicateSurface
            • IDirectDraw4::EnumDisplayModes
            • IDirectDraw4::EnumSurfaces
            • IDirectDraw4::FlipToGDISurface
            • IDirectDraw4::GetAvailableVidMem
            • IDirectDraw4::GetCaps
            • IDirectDraw4::GetDeviceIdentifier
            • IDirectDraw4::GetDisplayMode
            • IDirectDraw4::GetFourCCCodes
            • IDirectDraw4::GetGDISurface
            • IDirectDraw4::GetMonitorFrequency
            • IDirectDraw4::GetScanLine
            • IDirectDraw4::GetSurfaceFromDC
            • IDirectDraw4::GetVerticalBlankStatus
            • IDirectDraw4::Initialize
            • IDirectDraw4::RestoreAllSurfaces
            • IDirectDraw4::RestoreDisplayMode
            • IDirectDraw4::SetCooperativeLevel
            • IDirectDraw4::SetDisplayMode
            • IDirectDraw4::TestCooperativeLevel
            • IDirectDraw4::WaitForVerticalBlank
          • ▶IDirectDrawClipper
          • ▶IDirectDrawColorControl
          • ▶IDirectDrawGammaControl
          • ▶IDirectDrawPalette
          • ▶IDirectDrawSurface4
          • ▶IDirectDrawVideoPort
        • ▶Functions
        • ▶Callback Functions
        • ▶Structures
        • Return Values
        • ▶Pixel Format Masks
        • Four Character Codes (FOURCC)
      • ▶DirectDraw Samples
    • ▶DirectSound
    • ▶DirectMusic
    • ▶Direct3D Immediate Mode
    • ▶DirectInput
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media