Legal Information
▶
Introducing DirectX 6.1
▼
DirectX Foundation
▶
DirectDraw
▶
DirectSound
▶
DirectMusic
▼
Direct3D Immediate Mode
About Direct3D Immediate Mode
Why Use Direct3D Immediate Mode?
▼
Getting Started with Immediate Mode
▶
3-D Coordinate Systems and Geometry
▼
Matrices and Transformations
Matrices
▼
3-D Transformations
About 3-D Transformations
Translation
Rotation
Scaling
Matrix Concatenation
▶
Direct3D Immediate Mode Architecture
▶
Direct3D Immediate Mode Essentials
▶
Direct3D Immediate Mode Tutorials
▶
Direct3D Immediate Mode Reference
▶
Direct3D Immediate Mode Samples
▶
DirectInput
▶
DirectSetup
▶
AutoPlay
▶
Glossary
▶
DirectX Media