• Legal Information
  • ▶Introducing DirectX 6.1
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▼ Direct3D Retained Mode
      • About Retained Mode
      • ▼ Getting Started
        • ▶What's New?
        • Documentation Roadmap
        • Rotating an Object
        • Frame Hierarchies
        • Enumerating Devices
      • ▶ Technical Background
      • ▶ Architecture
      • ▶ Overviews
      • ▶ Tutorial
      • ▶ Reference
      • ▶ Samples Introduction
      • ▶ DirectX File Format
      • Glossary
    • ▶DirectPlay