• Legal Information
  • ▶Introducing DirectX 6.1
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▼ Direct3D Retained Mode
      • About Retained Mode
      • ▶ Getting Started
      • ▶ Technical Background
      • ▼ Architecture
        • Objects
        • Objects and Interfaces
        • Objects and Reference Counting
      • ▶ Overviews
      • ▶ Tutorial
      • ▶ Reference
      • ▶ Samples Introduction
      • ▶ DirectX File Format
      • Glossary
    • ▶DirectPlay