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Microsoft DirectX 7.0
Legal Information
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
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DirectPlay
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DirectSetup
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DirectSound
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Glossary
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Appendix
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Direct3D Retained Mode
About Retained Mode
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Getting Started
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Technical Background
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Architecture
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Overviews
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Tutorial
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C++/COM Reference
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Visual Basic Reference
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Callback Interfaces
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Interfaces
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Enumerations
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Types
Error Values
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Further Reading
Color keying
CONST_D3DCOLORMODEL
D3DCOLOR_MONO
D3DCOLOR_RGB
D3DCOLORVALUE
D3DMATRIX
D3DPRIMCAPS
D3DRECT
D3DTRIANGLE
D3DVECTOR
DirectDrawCreate
DirectDrawCreateClipper
Direct3D3
DirectDrawClipper
Interpolators
Mipmaps
Texture map formats
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Samples Introduction
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DirectX File Format
Glossary