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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
What's New in DirectX Graphics
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Programmers Guide
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Reference
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Direct3D C/C++ Reference
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Interfaces
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IDirect3D8
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IDirect3DBaseTexture8
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IDirect3DCubeTexture8
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IDirect3DDevice8
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IDirect3DIndexBuffer8
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IDirect3DResource8
IDirect3DResource8::FreePrivateData
IDirect3DResource8::GetDevice
IDirect3DResource8::GetPriority
IDirect3DResource8::GetPrivateData
IDirect3DResource8::GetType
IDirect3DResource8::PreLoad
IDirect3DResource8::SetPriority
IDirect3DResource8::SetPrivateData
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IDirect3DSurface8
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IDirect3DSwapChain8
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IDirect3DTexture8
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IDirect3DVertexBuffer8
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IDirect3DVolume8
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IDirect3DVolumeTexture8
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Functions
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Macros
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Vertex Shader Declarator Macros
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Structures
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Enumerated Types
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Other Types
Texture Argument Flags
Flexible Vertex Format Flags
Return Values
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Direct3DX C/C++ Reference
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Vertex Shader Reference
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Pixel Shader Reference
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Effect File Reference
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X File C/C++ Reference
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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DirectSetup
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Glossary