Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
Legal Information
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Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
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Direct3D Graphics
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Getting Started with Direct3D
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3-D Coordinate Systems and Geometry
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Devices
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Resources
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Transforms
View Transformation
World Transformation
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Matrices
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Direct3D Rendering
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Shading
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Presenting a Scene
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Rendering Primitives
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Depth Buffers
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Fog
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Alpha Blending
Vertex Alpha
Material Alpha
Texture Alpha
Frame Buffer Alpha
Render Target Alpha
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Alpha Examples
Billboarding
Clouds, Smoke, and Vapor Trails
Fire, Flares, and Explosions
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Direct3D Surfaces
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Direct3D Textures
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Direct3D Tutorials
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Direct3D Samples
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Sample Framework for DirectX 9.0 for Managed Code
DirectDraw
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DirectInput
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DirectPlay
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DirectSound
Audio Video Playback
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How Do I ...?
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Namespaces
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DirectMusic
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DirectPlay