• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▶Immediate-Mode Overview
    • ▼Retained-Mode Reference
      • ▼Functions
        • Direct3DRMCreate
        • D3DRMColorGetAlpha
        • D3DRMColorGetBlue
        • D3DRMColorGetGreen
        • D3DRMColorGetRed
        • D3DRMCreateColorRGB
        • D3DRMCreateColorRGBA
        • D3DRMFREEFUNCTION
        • D3DRMMALLOCFUNCTION
        • D3DRMMatrixFromQuaternion
        • D3DRMQuaternionFromRotation
        • D3DRMQuaternionMultiply
        • D3DRMQuaternionSlerp
        • D3DRMREALLOCFUNCTION
        • D3DRMVectorAdd
        • D3DRMVectorCrossProduct
        • D3DRMVectorDotProduct
        • D3DRMVectorModulus
        • D3DRMVectorNormalize
        • D3DRMVectorRandom
        • D3DRMVectorReflect
        • D3DRMVectorRotate
        • D3DRMVectorScale
        • D3DRMVectorSubtract
      • ▶Callback Functions
      • ▶IDirect3DRM Array Interfaces
      • ▶IDirect3DRM
      • ▶IDirect3DRMAnimation
      • ▶IDirect3DRMAnimationSet
      • ▶IDirect3DRMDevice
      • ▶IDirect3DRMFace
      • ▶IDirect3DRMFrame
      • ▶IDirect3DRMLight
      • ▶IDirect3DRMMaterial
      • ▶IDirect3DRMMesh
      • ▶IDirect3DRMMeshBuilder
      • ▶IDirect3DRMObject
      • ▶IDirect3DRMShadow
      • ▶IDirect3DRMTexture
      • ▶IDirect3DRMUserVisual
      • ▶IDirect3DRMViewport
      • ▶IDirect3DRMWinDevice
      • ▶IDirect3DRMWrap
      • ▶Structures
      • ▶Enumerated Types
      • ▶Other Types
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary