• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▶Immediate-Mode Overview
    • ▼Retained-Mode Reference
      • ▶Functions
      • ▶Callback Functions
      • ▶IDirect3DRM Array Interfaces
      • ▼IDirect3DRM
        • IDirect3DRM
        • IDirect3DRM::AddSearchPath
        • IDirect3DRM::CreateAnimation
        • IDirect3DRM::CreateAnimationSet
        • IDirect3DRM::CreateDevice
        • IDirect3DRM::CreateDeviceFromClipper
        • IDirect3DRM::CreateDeviceFromD3D
        • IDirect3DRM::CreateDeviceFromSurface
        • IDirect3DRM::CreateFace
        • IDirect3DRM::CreateFrame
        • IDirect3DRM::CreateLight
        • IDirect3DRM::CreateLightRGB
        • IDirect3DRM::CreateMaterial
        • IDirect3DRM::CreateMesh
        • IDirect3DRM::CreateMeshBuilder
        • IDirect3DRM::CreateObject
        • IDirect3DRM::CreateShadow
        • IDirect3DRM::CreateTexture
        • IDirect3DRM::CreateTextureFromSurface
        • IDirect3DRM::CreateUserVisual
        • IDirect3DRM::CreateViewport
        • IDirect3DRM::CreateWrap
        • IDirect3DRM::EnumerateObjects
        • IDirect3DRM::GetDevices
        • IDirect3DRM::GetNamedObject
        • IDirect3DRM::GetSearchPath
        • IDirect3DRM::Load
        • IDirect3DRM::LoadTexture
        • IDirect3DRM::LoadTextureFromResource
        • IDirect3DRM::SetDefaultTextureColors
        • IDirect3DRM::SetDefaultTextureShades
        • IDirect3DRM::SetSearchPath
        • IDirect3DRM::Tick
      • ▶IDirect3DRMAnimation
      • ▶IDirect3DRMAnimationSet
      • ▶IDirect3DRMDevice
      • ▶IDirect3DRMFace
      • ▶IDirect3DRMFrame
      • ▶IDirect3DRMLight
      • ▶IDirect3DRMMaterial
      • ▶IDirect3DRMMesh
      • ▶IDirect3DRMMeshBuilder
      • ▶IDirect3DRMObject
      • ▶IDirect3DRMShadow
      • ▶IDirect3DRMTexture
      • ▶IDirect3DRMUserVisual
      • ▶IDirect3DRMViewport
      • ▶IDirect3DRMWinDevice
      • ▶IDirect3DRMWrap
      • ▶Structures
      • ▶Enumerated Types
      • ▶Other Types
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary