• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▶Retained-Mode Overview
    • ▶Immediate-Mode Overview
    • ▼Retained-Mode Reference
      • ▶Functions
      • ▶Callback Functions
      • ▶IDirect3DRM Array Interfaces
      • ▶IDirect3DRM
      • ▶IDirect3DRMAnimation
      • ▶IDirect3DRMAnimationSet
      • ▶IDirect3DRMDevice
      • ▼IDirect3DRMFace
        • IDirect3DRMFace
        • IDirect3DRMFace::AddVertex
        • IDirect3DRMFace::AddVertexAndNormalIndexed
        • IDirect3DRMFace::GetColor
        • IDirect3DRMFace::GetMaterial
        • IDirect3DRMFace::GetNormal
        • IDirect3DRMFace::GetTexture
        • IDirect3DRMFace::GetTextureCoordinateIndex
        • IDirect3DRMFace::GetTextureCoordinates
        • IDirect3DRMFace::GetTextureTopology
        • IDirect3DRMFace::GetVertex
        • IDirect3DRMFace::GetVertexCount
        • IDirect3DRMFace::GetVertexIndex
        • IDirect3DRMFace::GetVertices
        • IDirect3DRMFace::SetColor
        • IDirect3DRMFace::SetColorRGB
        • IDirect3DRMFace::SetMaterial
        • IDirect3DRMFace::SetTexture
        • IDirect3DRMFace::SetTextureCoordinates
        • IDirect3DRMFace::SetTextureTopology
      • ▶IDirect3DRMFrame
      • ▶IDirect3DRMLight
      • ▶IDirect3DRMMaterial
      • ▶IDirect3DRMMesh
      • ▶IDirect3DRMMeshBuilder
      • ▶IDirect3DRMObject
      • ▶IDirect3DRMShadow
      • ▶IDirect3DRMTexture
      • ▶IDirect3DRMUserVisual
      • ▶IDirect3DRMViewport
      • ▶IDirect3DRMWinDevice
      • ▶IDirect3DRMWrap
      • ▶Structures
      • ▶Enumerated Types
      • ▶Other Types
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary