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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
About SDK Documentation
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ActiveX Designer Programmer's Reference
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DAO 3.5 SDK
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Design-Time Control SDK
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Flight Simulator 98 Software Development Kit
SDK Overview
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Panels Software Development Kit
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Aircraft Container Software Development Kit
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Adventure Programming Language (APL) SDK
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Scenery Software Development Kit
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Scenery Overview
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Coordinate Conventions
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Seeds
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Objects
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File Formats, the Sections of a BGL File
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BGL File Structure
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Graphics Databases, the Backbone of BGL
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Scenery File Location and Data Flow
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Basic Design Techniques, Examples
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Flight Simulator 98 Design Model
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Horizon and Terrain
The Horizon Generator
The Horizon Trapezoid System
The Texture Generator
Texture Files Included with Flight Simulator 98
Switching Between Textures, Seasonal Textures
The Mesh Generator
Combining Horizon and Terrain, Altitude Determination
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Palettes
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Hazing, Shadows, and Special Effects
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BGL Language Reference
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Multiplayer Software Development Kit
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HTML Help Workshop
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Imaging for Windows
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples