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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
About SDK Documentation
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ActiveX Designer Programmer's Reference
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DAO 3.5 SDK
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Design-Time Control SDK
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Flight Simulator 98 Software Development Kit
SDK Overview
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Panels Software Development Kit
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Aircraft Container Software Development Kit
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Adventure Programming Language (APL) SDK
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Scenery Software Development Kit
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Scenery Overview
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Coordinate Conventions
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Seeds
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Objects
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File Formats, the Sections of a BGL File
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BGL File Structure
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Graphics Databases, the Backbone of BGL
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Scenery File Location and Data Flow
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Basic Design Techniques, Examples
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Flight Simulator 98 Design Model
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Horizon and Terrain
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Palettes
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Hazing, Shadows, and Special Effects
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BGL Language Reference
BGL Opcode Usage Guide
Pseudodegrees Used in BGL
Conditional Branching in BGL
BGL Subroutines
BGL Variable Access and Addressing Modes
BGL Variables Overview
BGL Data Types
Flight Simulator Variables Available to BGL
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Multiplayer Software Development Kit
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HTML Help Workshop
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Imaging for Windows
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples