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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
About SDK Documentation
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ActiveX Designer Programmer's Reference
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DAO 3.5 SDK
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Design-Time Control SDK
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Flight Simulator 98 Software Development Kit
SDK Overview
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Panels Software Development Kit
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Aircraft Container Software Development Kit
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Adventure Programming Language (APL) SDK
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Scenery Software Development Kit
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Scenery Overview
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Coordinate Conventions
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Seeds
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Objects
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File Formats, the Sections of a BGL File
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BGL File Structure
BGL File Header
Using Relative Offset in BGL Files
Absolute and Relative Addressing in BGL Files
BGL Variables and Constants Definition Files
Seeds in BGL Files
Objects in BGL Files
Library Objects
Navigation Data
Facilities Information
BGL Files, Miscellaneous Content
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Graphics Databases, the Backbone of BGL
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Scenery File Location and Data Flow
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Basic Design Techniques, Examples
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Flight Simulator 98 Design Model
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Horizon and Terrain
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Palettes
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Hazing, Shadows, and Special Effects
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BGL Language Reference
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Multiplayer Software Development Kit
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HTML Help Workshop
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Imaging for Windows
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples