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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
About SDK Documentation
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ActiveX Designer Programmer's Reference
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DAO 3.5 SDK
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Design-Time Control SDK
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Flight Simulator 98 Software Development Kit
SDK Overview
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Panels Software Development Kit
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Aircraft Container Software Development Kit
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Adventure Programming Language (APL) SDK
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Scenery Software Development Kit
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Scenery Overview
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Coordinate Conventions
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Seeds
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Objects
Object Structure
Creating Design Objects
Using BGL to Create Objects, Stand-Alone Code vs. BGL Files
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File Formats, the Sections of a BGL File
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BGL File Structure
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Graphics Databases, the Backbone of BGL
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Scenery File Location and Data Flow
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Basic Design Techniques, Examples
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Flight Simulator 98 Design Model
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Horizon and Terrain
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Palettes
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Hazing, Shadows, and Special Effects
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BGL Language Reference
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Multiplayer Software Development Kit
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HTML Help Workshop
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Imaging for Windows
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples