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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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SDK Documentation
About SDK Documentation
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ActiveX Designer Programmer's Reference
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DAO 3.5 SDK
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Design-Time Control SDK
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Flight Simulator 98 Software Development Kit
SDK Overview
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Panels Software Development Kit
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Aircraft Container Software Development Kit
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Adventure Programming Language (APL) SDK
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Scenery Software Development Kit
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Scenery Overview
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Coordinate Conventions
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Seeds
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Objects
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File Formats, the Sections of a BGL File
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BGL File Structure
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Graphics Databases, the Backbone of BGL
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Scenery File Location and Data Flow
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Basic Design Techniques, Examples
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Flight Simulator 98 Design Model
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Horizon and Terrain
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Palettes
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Hazing, Shadows, and Special Effects
Haze System Components
Haze Files and the Haze Table
Generating and Modifying Haze Table Files
Loading Palette and Haze Files
Haze File Specifics
Hazing Texture Maps and Points
Creating Smooth Visibility Transitions
Creating Shadows and Transparency
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BGL Language Reference
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Multiplayer Software Development Kit
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HTML Help Workshop
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Imaging for Windows
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples