• Legal Information
  • ▶Introducing DirectX 6.1
  • ▶DirectX Foundation
  • ▼DirectX Media
    • ▼ Direct3D Retained Mode
      • About Retained Mode
      • ▶ Getting Started
      • ▶ Technical Background
      • ▶ Architecture
      • ▶ Overviews
      • ▶ Tutorial
      • ▼ Reference
        • ▼Callback Functions
          • D3DRMDEVICE3UPDATECALLBACK
          • D3DRMDOWNSAMPLECALLBACK
          • D3DRMFRAME3MOVECALLBACK
          • D3DRMLOADCALLBACK
          • D3DRMLOADTEXTURECALLBACK
          • D3DRMOBJECTCALLBACK
          • D3DRMUSERVISUALCALLBACK
          • D3DRMVALIDATIONCALLBACK
          • D3DRMWRAPCALLBACK
        • ▶Interfaces
        • ▶Nonmember Functions
        • ▶Constants
        • ▶Enumerated Types
        • ▶Structures
        • Return Values
        • ▶Further Reading
      • ▶ Samples Introduction
      • ▶ DirectX File Format
      • Glossary
    • ▶DirectPlay