Legal Information
▶
Introducing DirectX 6.1
▶
DirectX Foundation
▼
DirectX Media
▼
Direct3D Retained Mode
About Retained Mode
▶
Getting Started
▶
Technical Background
▶
Architecture
▶
Overviews
▶
Tutorial
▼
Reference
▶
Callback Functions
▶
Interfaces
▼
Nonmember Functions
D3DRMColorGetAlpha
D3DRMColorGetBlue
D3DRMColorGetGreen
D3DRMColorGetRed
D3DRMCreateColorRGB
D3DRMCreateColorRGBA
D3DRMMatrixFromQuaternion
D3DRMQuaternionFromRotation
D3DRMQuaternionMultiply
D3DRMQuaternionSlerp
D3DRMVectorAdd
D3DRMVectorCrossProduct
D3DRMVectorDotProduct
D3DRMVectorModulus
D3DRMVectorNormalize
D3DRMVectorRandom
D3DRMVectorReflect
D3DRMVectorRotate
D3DRMVectorScale
D3DRMVectorSubtract
Direct3DRMCreate
▶
Constants
▶
Enumerated Types
▶
Structures
Return Values
▶
Further Reading
▶
Samples Introduction
▶
DirectX File Format
Glossary
▶
DirectPlay